Saturday, September 10, 2016

TMA 285: Evoking Childhood project: Shot List

Here is my planned shot list that I will take into filming my Evoking Childhood class assignment.

  1. Size: CU  /  Angle/Type: Eye-level  /  Lens: 50mm  /  Lighting: Low Key
    • Subject & Action: A single grape rests on a small plate on a small table in the empty room.  /  Info Communicated: The grape has major significance very early in my life.  /  Why (Emotional Impact): It shows how much I stare and examine objects so that I know exactly what they are.  /  Visual Element(s) & Use: Shape
  2. Size: CU  /  Angle/Type: Eye-level  /  Lens: 50mm  /  Lighting: Low Key
    • Subject & Action: Boy holds a grape to the camera, examining it, while an adult gives another child several grapes behind it.  /  Info Communicated: I used to prefer studying food rather than eat it.  /  Why (Emotional Impact): I was very analytical of everything, even the most unsuspecting small things.  /  Visual Element(s) & Use: Space
  3. Size: MCU  /  Angle/Type: Eye-level  /  Lens: 35mm  /  Lighting: Low key
    • Subject & Action: Open "Calvin & Hobbes" book rests upright on the small table against a wall. A strip with a forest is visible.  /  Info Communicated: As I learned to read, I was very invested in comics.  /  Why (Emotional Impact): This is where my early mind was diverted to, inspiring me with its stories to make me like its characters.  /  Visual Element(s) & Use: Shape
  4. Size: Wide  /  Angle/Type: High angle  /  Lens: 35mm  /  Lighting: Natural
    • Subject & Action: Boy walks through a thick forest, climbing over rocks and logs.  /  Info Communicated: I liked, or imagined, exploring the outdoors on my own.  /  Why (Emotional Impact): I was inspired to make steps in branching outward by outside sources of media.  /  Visual Element(s) & Use: Tone
  5. Size: CU  /  Angle/Type: Eye-level  /  Lens: 50mm  /  Lighting: Low key
    • Subject & Action: A notebook, standing up, on table in room again, has a hand-drawn picture of myself as a kid, flying with a jet pack.  /  Info Communicated: I was artistic and imagined action when I was young.  /  Why (Emotional Impact): I found inspiration to make something new.  /  Visual Element(s) & Use: Shape
  6. Size: Medium  /  Angle/Type: Low angle  /  Lens: (CG)  /  Lighting: (CG)
    • Subject & Action: CG Flying shot - rocket object shoots up into the cloudy sky.  /  Info Communicated: I imagined making my drawings a reality.  /  Why (Emotional Impact): I wanted to take my aspirations to higher levels and show others.  /  Visual Element(s) & Use: Movement
  7. Size: MCU  /  Angle/Type: Eye-level  /  Lens: 35mm  /  Lighting: Low key
    • Subject & Action: Camcorder playing home videos on old TV. On table in room again.  /  Info Communicated: I was knowledgeable in using a family video camera.  /  Why (Emotional Impact): This would be the genesis of my actions toward making films.  /  Visual Element(s) & Use: Rhythm
  8. Size: Medium  /  Angle/Type: Eye-level  /  Lens: 50mm  /  Lighting: Low key
    • Subject & Action: Boy videotapes an adult working at a desk, and nothing happens. Boy walks away disappointed.  /  Info Communicated: My first attempts in videography were not very exciting because I didn't have subject matter.  /  Why (Emotional Impact): I didn’t know how to make my aspirations a reality, and I was disappointed at first with my attempts.  /  Visual Element(s) & Use: Line
  9. Size: Medium  /  Angle/Type: Eye-level  /  Lens: 35mm  /  Lighting: Low key
    • Subject & Action: Nintendo Gamecube hooked up to a TV with an animation playing. On table in room again.  /  Info Communicated: I played video games, possbibly as an alternative outlet to making media.  /  Why (Emotional Impact): Video games are easy compared to creating, this was my mind's escape.  /  Visual Element(s) & Use: Rhythm
  10. Size: M Wide  /  Angle/Type: High angle, hand-held  /  Lens: 50mm  /  Lighting: Low key
    • Subject & Action: Boy playing Gamecube in house, brother comes and begs for a turn, angry voices & wrestling ensue.  /  Info Communicated: Having a brother was a pain sometimes, even when I tried relaxing on my own.  /  Why (Emotional Impact): Even playing video games turned out not so easy when siblings also want to play it.  /  Visual Element(s) & Use: Space
  11. Size: Wide  /  Angle/Type: Eye-level  /  Lens: 35mm  /  Lighting: Low key
    • Subject & Action: Boy now sits in empty room at small table with open laptop, doing nothing.  /  Info Communicated: I wasted time at the computer, thinking too much with no aim.  /  Why (Emotional Impact): In the end, I completely resided in solitude doing nothing of value.  /  Visual Element(s) & Use: Tone
  12. Size: MCU  /  Angle/Type: Eye-level  /  Lens: 50mm  /  Lighting: Low-key
    • Subject & Action: Boy turns around and sees the door to the room. He gets up and walks to it, opens it.  /  Info Communicated: I took the chance to leave my enclosed space after so long.  /  Why (Emotional Impact): I saw the importance of becoming open-minded, and took chances.  /  Visual Element(s) & Use: Space
  13. Size: MCU  /  Angle/Type: Dutch angle  /  Lens: 50mm  /  Lighting: Low key
    • Subject & Action: Boy halts, becomes scared, screen grows brighter. Boy looks back at it.  /  Info Communicated: Even when nothing was there, I felt urges to stay where I was.  /  Why (Emotional Impact): My personal space was familiar, so going out of it was scary, especially when disappointment and pain were out there.  /  Visual Element(s) & Use: Space
  14. Size: Wide  /  Angle/Type: Eye-level  /  Lens: 35mm  /  Lighting: Low key
    • Subject & Action: Boy runs back to laptop, picks it up, and takes it through the open door.  /  Info Communicated: Instead of harboring media alone, I decided to take my media out to the world, with other people.  /  Why (Emotional Impact): I finally left my shell/bubble/mind prison. I'm more open-minded and aware in the world.  /  Visual Element(s) & Use: Movement

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