Collaboration on projects always seems to prove problematic, especially when a grade is involved. However, with this assignment, we felt like the project focused more on collaborating and fostering creativity than working towards a good grade despite the fact you are working with others. Something that was interesting about this project was that you did not necessarily have to continue the story, but could change the direction based on an aspect you liked within the story, such as an object or a theme. This allowed for a broader scope of ideas to make the stories change and progress more drastically until they were something completely their own, like how DJ Spooky asserts that Pacman is a mere derivative of Chutes and Ladders, comprising of samples taken from the latter to create a new, relatively original game. As long as each of us used our own artistic talent to our best ability, that made the storytelling process worth it.
Something else that made this project stimulating (and to some even challenging) was the word limit on the stories. Not only did you have to create a story from the work of someone else, but you had to do it in thirty words or less. So while the directions you could take your peers’ stories were endless, they were also limited in that they must have completed or resembled an entire story arc within those parameters, which required us to be clever and creative in the way we presented our pieces.
Working on individual stories and drawing pictures for them was fun, but seeing all the separate stories together as one series is quite enlightening, and even humorous. This definitely helped debunk a commonly held notion that all collaborations or group projects are painful. It has shed a bright light on the appeal of widespread collaborative projects, like the Tiny Book of Tiny Stories series, which was started by Joseph Gordon-Levitt’s HitRecord. It was also humbling to learn that others’ ideas and stories can take your story in a direction you may have never even considered, which can help anyone get out of a creative rut. While they may not have been decisions you personally would have made creatively, it still resulted in pieces that were entertaining, well-crafted, and new. It helped us get out of our minds and to be more open to other ideas, suggestions, and even whole worlds that are held in our stories’ potential.
Working on individual stories and drawing pictures for them was fun, but seeing all the separate stories together as one series is quite enlightening, and even humorous. This definitely helped debunk a commonly held notion that all collaborations or group projects are painful. It has shed a bright light on the appeal of widespread collaborative projects, like the Tiny Book of Tiny Stories series, which was started by Joseph Gordon-Levitt’s HitRecord. It was also humbling to learn that others’ ideas and stories can take your story in a direction you may have never even considered, which can help anyone get out of a creative rut. While they may not have been decisions you personally would have made creatively, it still resulted in pieces that were entertaining, well-crafted, and new. It helped us get out of our minds and to be more open to other ideas, suggestions, and even whole worlds that are held in our stories’ potential.
No. 1: by Me
A boy drew out a piece of paper to draw on,
but realized he ran out of things to draw with.
No. 2: by Rebekah Olson
No. 3: by Michael Stanley
No. 4: by Nadia Turek
Out of no where, his stuffed duck came to life
and was very angry because there were no hats at this celebration.
No. 5: by Rebekah Olson
He ripped a strip off the bottom of his pant-leg and rolled it in to a party hat,
placing it on the stuffed duck's head, so the party could continue happily.





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